Monday, April 16, 2012

Yeti Hunter

Well the demon hunter is a WoW character, it screams WoW gayness; its not like going to hell and hunting demons was a common thing in Diablo. It should be called the yeti hunter, and it should hunt the actual threat in diablo,

yetis and ****en goatmen.



the end.|||Uhh... what? Since when were demons not the main focus of Diablo? Other than the fact that Diablo's borrowing a bit too much with WoW instead of being more original, I don't really have a problem with this at all...

Oh and what's with the hate?|||Quote:








Uhh... what? Since when were demons not the main focus of Diablo? Other than the fact that Diablo's borrowing a bit too much with WoW instead of being more original, I don't really have a problem with this at all...

Oh and what's with the hate?




I agree.

When I heard the class name, I too immediately thought "Warcraft" but after I read the lore and watched the trailer, I was fine with it.

The class name is simple(like Wizard for example), the lore makes sense in the world of Diablo.

So there are a group of people that hunt demons. They call themselves demon hunters? Fair enough, they do hunt demons after all and they want to be simple.

Also I'm not defending the "Demon Hunter" name because I'm a Warcraft or Blizzard "fanboy" or anything, it's simply because the name is simple and it makes sense.

Everyone should give Blizzard a fair chance. If you do not like something, just wait to see if the class(or class name) grows on you.

Again at first I didn't like the class name but after reading the lore it just made sense to me.

Finally take note of other class names in the Diablo series/world(Warrior, Wizard, Sorcerer, Sorceress, Amazon, etc). Series wise, it seems Blizzard(yes, I know most of the original Diablo team left) just want to be simple with the names.

Lore wise, the characters in the Diablo world are going for simplicity with the names too.

I like the class name because it's simple. And yes I know I said simple many times in this post but I just want to share my experience with the name and show how you too may be able to like the class name.|||I think the OP was being sarcastic.|||Well, he should be more careful. It's hard to tell the people who pretend to be full of it from those who really ARE full of it, because they're just as absurd.

Friday, April 13, 2012

Demon Hunter skill & general info from Blizzcon - Page 2

[:1]Quote:








The demonhunter feels just like some zon/assassin mix wich in my opinion is totally awesome. For those that where there at the spot did they shed any light on the equipment options?

For example, can you wield 2 different 1hand crossbows, or do they come in "pairs"? (please no!) and wouldn't it be awesome if you could choose wich of them to attack with, i.e one for mouse1 and one for mouse2, like the other crossbow has cold/freezing properties and then you mow the slowed/frozen monster down with the other quicker crossbow with "multishot"? o_O

And then there are the 2hand crossbows probably slower but with more punch?

And ofc bows (my favourite weapons) should be able to be fast and in the higher damage range compared to 1hand crossbows. etc etc.

Anyway if anyone can shed some light on this that would be awesome! o_O




They have not specifically given any details about this. Common sense though says that dual wielding means wielding two completely different weapons. It also seems like you won't be able to choose directly which hand you attack with. It'll probably be like every other game, you attack with one weapon, then attack with the other. Looking back at Blizzards past games, I also believe skills will most likely rely on the main hand weapon for its base damage unless otherwise stated in the skill description, and that most skills will probably be independant from the auto attacks (meaning you can auto attack and shoot out a bola right after).|||nope the 1 handed crossbows dropped in pairs there are plenty of reports on that so it wont be 2 different weapons|||Quote:








nope the 1 handed crossbows dropped in pairs there are plenty of reports on that so it wont be 2 different weapons




Interesting! My immediate reaction was "whats the point? Just use a 2h x-bow!" lol so I really hope they're doing their best to differentiate between the two.|||Well, the main point is that the pistol crossbows are a class specific items and they can make them use hand-tailored mods for the DH...|||Quote:








nope the 1 handed crossbows dropped in pairs there are plenty of reports on that so it wont be 2 different weapons




That is a little dissapointing actually.

I don't mind if you can't actually choose wich one to attack with (like the MSB1/MSB2) idea, that was just wishful thinking.

Now Entangling shot is kinda intereseting, sometimes is seem as if it pulls enemies closer too each other sometimes not, probably the bigger guys that resists such things. Either way I'm gonna assume higher slvl ES would entangle more monsters together and with or without skillrunes pull em to tighter groups then multishot away, and or make that dense ball of flesh walk into a trap. *DO WANT*|||Entangling shot + Bola should work great. Group them toghether and slow them down and then do some splash damage.

Also some traps under the group..... god i can't wait to play the DH. I didn't like any of the other classed but i love this one!

If they make the 1 handed crossbows drop separately you could use just 1 + a shield|||I would have preferred the ability to use different 1-handed xbows, the same way the assassin could dual-wield two different claws.

I like that aspects of the assassin has been spread to two new classes (DH, Monk). Honestly though I think I'll still make my Monk first, DH second.

Demon Hunter skill & general info from Blizzcon

[:1]http://diablo.incgamers.com/blog/com...-demon-hunter/



Now that you’ve had time to absorb the fact that the Demon Hunter is the final class, you are probably ready for some info. Below are some bullets from the Diablo 3 panel that immediately followed the opening ceremony.

* They chose the Demon Hunter because they wanted one that felt like a bounty hunter.

* Conventional ranged class that was fast, mysterious, dark and medieval. Operates at range with weaponry. Using gadgets and traps.

* Has a bit of an attitude.

* Shadow Magic - Dark magic. She knows more about demons than anyone else in Diablo 3.

* What makes them visually distinct - A flowing scarf. Can see their legs and they have an arm guard.

* Their tools will be bows, crossbows and they are the only class that can dual weild pistol crossbows.

* They can come from any walk of life. They are not chosen. They are bound together by their thirst for revenge against demons who have killed their families.

* They are recruited by other Demon Hunters and they don’t have a homeland. They are nomadic but have a base in the borderlands up north where they train recruits.

* They are obsessed heroes.

* They have glowing eyes that hints at working with darker forces.

* They want their prey to know the terror of being stalked.

* The Demon Hunter is in this battle for only one thing, and that is to kill Demons.

Skills

* Bola Shot wraps around the target and explodes.

* Vault is a Move skill and has a shadow theme and has some acrobatics to it.

* Spike Trap, not unlike some of the assassin gameplay from Diablo 2. Take a normal trap spell weave in some shadow and has a sense of anticipation about it.

* Grenades is another ranged attack and this really shows off the 3d engine. Can bounce them off walls and floors and bounces around.

* Multishot you may remember from Diablo 2, a hugely popular skill but it’s been ramped up.



And the character page from Blizzard.com

http://us.blizzard.com/diablo3/chara...emonhunter.xml|||Hmm. Sounds almost like an Assassin with range, and a different background that might put them at each other throats.

That would be a fight that MiniMonk would like to see.|||Like it. Now we get to guess how many classes we will get in the expansion(s) and what they will be. FUN!|||I like entangling shot.. looks really good and also useful!|||I'd really like to know more about entangling shot if anyone could find out it's exact purpose. All I've heard is "It does 120% weapon damage and entangles up to 3 targets". The extra damage is fine but I have no idea what the entangling is or does. I hope its useful because currently the bola seems to be favored over ES as it has both a slow and AoE damage.|||Err.. ES *is* the slowing spell. It basically chains together monsters with a slow.|||Quote:








Err.. ES *is* the slowing spell. It basically chains together monsters with a slow.




Really now? I really couldn't tell thats what it did. It looked like some sort of life-link kind of spell effect that acts kind of like a richocet to the other two linked monsters.|||Quote:








I'd really like to know more about entangling shot if anyone could find out it's exact purpose. All I've heard is "It does 120% weapon damage and entangles up to 3 targets". The extra damage is fine but I have no idea what the entangling is or does. I hope its useful because currently the bola seems to be favored over ES as it has both a slow and AoE damage.




I don't know any more then what you do, but judging from the short skill video, it looks like Entangling Shot works a bit like Chain Lightning. The initial shot hits one monster and then jumps to the next monster, and then the next monster, etc...I'm guessing that more points allow for more "jumps".

Just be going off the name, I'd assume ES would slow monsters as well. I'm guessing that's the tactical difference between ES and Bola, group slowing and enhanced damage versus single target slowing and AoE.

What I find intriguing is the chain link graphic that extends through all the monsters Entangling shot has entangled. It would be awesome if 5 monsters in an Entanged group were slower then 3 monsters in an Entangled group. Like they all had to struggle that much harder to lug their cumulative weight around.|||man... this is the perfect class for me. i cant believe it. i loved my sorc and necro from d2, and now i get to have what seems to be almost a combination of the two, with a ranged element added. this is fantastic

i plan on using vault in combination with fan of knives, or whatever its called... a melee version of frozen orb, my fav d2 spell. |||The demonhunter feels just like some zon/assassin mix wich in my opinion is totally awesome. For those that where there at the spot did they shed any light on the equipment options?

For example, can you wield 2 different 1hand crossbows, or do they come in "pairs"? (please no!) and wouldn't it be awesome if you could choose wich of them to attack with, i.e one for mouse1 and one for mouse2, like the other crossbow has cold/freezing properties and then you mow the slowed/frozen monster down with the other quicker crossbow with "multishot"? o_O

And then there are the 2hand crossbows probably slower but with more punch?

And ofc bows (my favourite weapons) should be able to be fast and in the higher damage range compared to 1hand crossbows. etc etc.

Anyway if anyone can shed some light on this that would be awesome! o_O

Diddy kong archer?

[:1]Did anyone think of diddy kong after seeing the demon hunter dash?



I suggest this character should be named diddy kong among diablo playrers.|||He kinda reminded me of Mr. Game & Watch in Super Smash, his dash move looked just like the DHs dash move|||Mr. Game & Watch is the scourge of all decent, holy, good and sacred life. He must be purged with holy fire and extreme prejudice.

Your favorite skill? - Page 2

[:1]Definitely entangle, I mean, what's cooler than chaining up monsters in dark chains?

And Spike Trap, now that is what I call a TRAP. The ones in D2 were hilarious.|||Grenade looks fun to me, because of its bounciness

I imagine that multishot will be my bread and butter though.|||not to pull rank, but since I'm probably the only voter who has actually used the skills....

Entangling was great for crowd control. Very tactical, but just b/c I used it constantly doesn't mean it was my favorite.

Bolo was very effective, but it's impossible to hit back row enemies, so was kind of annoying at times.

Molten Arrow was great tactically, but heavy mana cost made spamming impossible.

I'm probably going to have to go with Vault. Great for fast movement to get through the whole demo in the 15 minute time, great for escape, very useful to lure monsters into choke points, and just a lot of fun to use. You don't realize how fast it is until you're using it; it's practically teleport, except that you can't go over obstacles with it; just through monsters.|||Does vault have a cool down at the moment?|||Love the Spike Trap. Looks like putting monsters in a blender. |||flux rubbing it in that he got to play lol.

i second the question about if vault had a cool down|||Quote:








I'm probably going to have to go with Vault. Great for fast movement to get through the whole demo in the 15 minute time, great for escape, very useful to lure monsters into choke points, and just a lot of fun to use. You don't realize how fast it is until you're using it; it's practically teleport, except that you can't go over obstacles with it; just through monsters.




Cool, lucky you.

But is there a cooldown timer for Vault? Seems to me it could be the next teleport abuse |||from the visuals and concept i liked the Spike trap, the entangle and the vault

nice theme and they appear useful .|||no cool down on vault. it was fairly mana costly, but I routinely did 3 or 4 in a row to zoom through areas. If you saw the parts where the floor grates let up flames, there were long paths like that in the first dungeon in the demo, and I'd just vault my merry way along for about 2-3 screens, flashing past the zombies and fire with very minimal damage.|||Entangling Shot

Your favorite skill?

[:1]So the Demon Hunter skills we know so far are:

Fan of Knives

Molten Arrow

Grenade

Bola

Entangling Shot

Vault

Spike Trap

Multishot

http://us.blizzard.com/diablo3/chara...emonhunter.xml for the first five of those.

What is everyones favorite skill from these. Mine is definitely Fan of Knives.|||i am still forbiden to vote in polls on the forum so i cant click on it

but my vote goes to multishot|||Molten Arrow for me.|||Entangling Shot is the coolest thing ever anywhere|||Molten Arrow, for sure.

Lovely visuals, especially with D3's burning death animations. And I like how you can use it to lay down fields of damage and kite enemies through it. Like a Blaze-shot!|||Her dash thingy. Speed ftw!|||Quote:








Molten Arrow, for sure.

Lovely visuals, especially with D3's burning death animations. And I like how you can use it to lay down fields of damage and kite enemies through it. Like a Blaze-shot!




Way back before D2 was out, we found out the names and icons of almost all skills in the game, but some of them weren't seen in action until release, or only from alpha gameplay reports where we couldn't be sure they effect would still be the same upon release or not.

Anyway, the way Molten Arrow works now is how everyone thought Immolation Arrow was going to work - it would have made it much more useful.|||Molten Arrow, all the way...|||as cool as molten arrow is i think it comes off too much like a wizard spell. i think the more archer/rogue type of skills are better. vault for example or fan of knives. then of course there is Entangling Shot which like i said before is the best skill in any game ever|||True that Molten Arrow is more of a Wizard spell, but it's a very, very fun style of ability. Just sheer force, fire a projectile that plows through hordes. Besides, arrows skills need some variation to be more than just arrows skills, ye know?

I wonder if they will try to introduce some form of combos to her skills, for example, Entangle shot transferring status effects. Entangle a crowd, electrocute or set one on fire, and the rest suffer the same fate.

Bolo shot naming convention

[:1]I noticed this while making the wiki for the skill.

I kept on typing "bola" instead of "bolo" and I noticed that Flux did the same thing. Isn't a bolo a type of curved blade? I always thought a bola was similar to what the skill has, objects tied together, swung around and thrown at a target.

Do you think they did this on purpose?|||It is called Bola...

http://us.blizzard.com/diablo3/chara...emonhunter.xml|||...you gotta be kidding me. I wish I could blame it on lack of caffeine but I could swear it said bolo last night.

Ugh...back to work. >.<