Friday, April 13, 2012

DH skill ideas?

[:1]What are some idea's you have on DH skills now that we no she is a bounty hunter type of character?(gadget type skills as well as bow type skills)

-Some kind of charge up skill where the longer you hold it the stronger it gets, hold it too long and it goes off, kind of like the plasma pistol in halo. Not too flashy of a skill though want it to be more of a bow skill then a magic skill.

-Different type of trap i can't think of any others right now that suite the DH but i love traps!|||She clearly needs some more elemental damage skills. Grenades looked like fire, as did Bolo shot. I think Molten Arrow was physical + fire. Everything else was purely physical. They could do the elemental damage variety with runestones though, so maybe not skills.

She needs some more big single target attack; something that would fill the roll of Strafe. Not necessarily a machine gun skill, but something that stacks damage or adds a lot of AoE, like Immolation Arrow was meant to do. DH lacks any way to really chew up a large single target at this point. A Trap skill could fill this role.

Her crowd control wasn't great. Entangling Shot is pretty good, but it was OP in duration and number of targets, so I expect it to be weaker in the final game. Maybe MS with a rune for cold/chill/stun dmg. Or some sort of tripwire shot.

I'm sure she'll get some more traps; just 2 that basically do the same thing won't last.

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